Show simple record

dc.contributor.authorCasey, John
dc.contributor.authorBaghaei, Nilufar
dc.contributor.authorNand, Kalpana
dc.date.accessioned2015-08-13T23:12:54Z
dc.date.available2015-08-13T23:12:54Z
dc.date.issued2014
dc.identifier.urihttps://hdl.handle.net/10652/2976
dc.description.abstractThe success rate of computer games in engaging children has prompted educational researchers to investigate if similar techniques can be used to engage children with learning. In this paper, we present the results of a study conducted with 120 primary school children, in which two versions of our proposed educational tool (Features Enriched Game (FEG) vs Feature Devoid Game (FDG)) were used for four weeks to teach primary school curriculum areas of Numeracy and Te Reo Maori language. The effectiveness of the educational tool was measured using a pre-test and a post-test, as well as the frequency and duration of time on playing the game. The results showed that the FEG version enhanced children's learning - it was more effective as an educational tool in both Numeracy and Te Reo curriculum areas, when compared to the FDG version. In the case of Numeracy, the increase in scores was twice as much as the FDG version and in the case of Te Reo (Maori Language) it was five times as much. Similar results were also shown by other indicators such as time and frequency. Finally, the results showed that theen_NZ
dc.language.isoenen_NZ
dc.publisherIEEE Frontiers in Education (FIE)en_NZ
dc.relation.urihttp://fie2014.org/en_NZ
dc.subjectdesigning educational toolsen_NZ
dc.subjectgamificationen_NZ
dc.subjectlearning gamesen_NZ
dc.subjectengagementen_NZ
dc.subjectchildrenen_NZ
dc.titleImproving learning outcomes by designing engaging educational toolsen_NZ
dc.typeConference Contribution - Paper in Published Proceedingsen_NZ
dc.rights.holderIEEE Frontiers in Education (FIE)en_NZ
dc.subject.marsden130306 Educational Technology and Computingen_NZ
dc.subject.marsden130105 Primary Education (excl. Māori)en_NZ
dc.identifier.bibliographicCitationCasey, J., Baghaei, N., & Nand, K. (2014). Improving Learning Outcomes by Designing Engaging Educational Tools . Castro, M. & Tovar, E.(Ed.), IEEE Frontiers in Education Conference, Madrid, Spain, 22-25 October 2014. (pp.339-342)en_NZ
unitec.institutionUnitec Institute of Technologyen_NZ
unitec.institutionMission Heights Primary School (Manukau, New Zealand)en_NZ
unitec.publication.spage339en_NZ
unitec.publication.lpage342en_NZ
unitec.conference.titleIEEE Frontiers in Education Conferenceen_NZ
unitec.conference.orgIEEE Frontiers in Education (FIE)en_NZ
unitec.conference.locationMadrid, Spainen_NZ
unitec.conference.sdate2014-10-22
unitec.conference.edate2014-10-25
unitec.peerreviewedyesen_NZ
unitec.identifier.roms56280en_NZ
unitec.identifier.roms56280en_NZ
unitec.identifier.roms56246
dc.subject.tukutukuReo Māorimi_NZ


Files in this item

Thumbnail

This item appears in

Show simple record